Category Archives: Flight Sim Centric

A Quantum of Solace

  AirVenture, Day 0.  The booth setup today was almost eerily uneventful – most of the heavy lifting was done in advance, so all we really had to do was install a few bits of software.  Even Flight Simulator X was loaded, … Continue reading

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We’ve Arrived!

And to prove it, we’re here …   The Super 8 in Oshkosh, Wisconsin … for one week every year, it is the second most desirable lodging in the world for pilots and aviation geeks as AirVenture begins. My flight … Continue reading

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E3, Hal 0

So, I spent last week in the greater Los Angeles area to demo a sneak-peek build of the Flight Simulator X: Acceleration expansion pack at E3, the Electronic Entertainment Expo. Reports that E3 has changed have not been exaggerated. This picture … Continue reading

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I Read the News Today … Oh Boy!

While I’m still not entirely sure how many holes it takes to fill the Albert Hall (or even how many licks it takes to get to the center of a Tootsie Roll Brand Tootsie Pop), I do know this: the … Continue reading

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And He’s Off!

All around the world … As I write this, a remarkable young man called Barrington Irving is on the first leg of a trip that will take him from Miami, Florida all the way to Miami, Florida, the long way, … Continue reading

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Symposuer

I’ve spent the last day and a half or so managing 3 FSX kiosks and offering demos and product info to attendees of this year’s Microsoft Air Force Symposium. This event, just like every other symposium, conference, trade show, or … Continue reading

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Dear Marketing,

I told you so. You were initially a little concerned about watering down the FSX: Adrenaline announcement by mentioning Service Pack 1 and the DirectX 10 update in the same breath. You weren’t wrong, of course – it isn’t good … Continue reading

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Prequently Asked Questions

Now that the cat is out of the bag, or, more to the point, the Adrenaline is out of the adrenal gland, I wanted to follow up a bit more informally here with answers to a few questions I suspect … Continue reading

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Dysfunction Junction …

What’s your major malfunction? Some days, it’s communication. Any time you get a group of bright, enthusiastic, easily distracted people working together, it can create what we like to think of as a "dynamic workplace" – ideas popping like puffmais, and … Continue reading

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They Like Us, Right Now, They Like Us!

It seems like only 19 days ago that I announced that Flight Simulator X had been nominated for "Simulation Game of the Year" by the Academy of Interactive Arts and Sciences. Well, we won! And congrats to fellow MGS title … Continue reading

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